21 #include <Adafruit_STMPE610.h> 48 Serial.println(F(
"Touch Paint!"));
54 Serial.println(
"Couldn't start touchscreen controller");
57 Serial.println(
"Touchscreen started");
virtual void drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color)
int16_t height(void) const
int16_t width(void) const
void fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color)
void fillScreen(uint16_t color)
void fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color)